Time Around 20:25
You can play through a continuous loop of at least six mini-games, each inspired by themes from previous GMTK Game Jams.
During gameplay, you can always glance at the hint in the bottom-left corner of the screen to help you understand each mini-game.
Thanks for visiting the page — and an even bigger thank you if you played the game and maybe even had some fun :)
This game was made for GMTK Game Jam 2025.
Below is a short description of what to do in each upcoming mini-game.
Not sure which game you're currently in? Just check the time.
Time | Decription |
20:19 | Your task is to find the one real player and guide them to the finish. In this mini-game, there are tiles on the field that scan characters. If a character appears semi-transparent, they’re a fake. If the character is solid and not see-through, they’re the real one. Also, taking damage means the real player stepped on a dangerous tile — this can be used as an additional clue. |
20:20 | You can’t control the player — they’ve gone out of control. Your goal is to block their path using crates in such a way that they’ll reach the finish on their own. |
20:21 | In this mini-game, you must switch between two characters who are linked together. The challenge is that traps are placed differently for each of them, so timing and switching are key. |
20:22 | This mini-game is all about luck. You roll six dice — three show directions, and three show distances. You have to choose the best combinations of dice to try and make your way to the finish. |
20:23 | Here, the roles are reversed: now you play as a ghost. Your goal is to scare the player all the way to the finish line. |
20:24 | The game starts with just one tile — the one your character stands on. Use the available action buttons to build and expand the field, and find the finish line. |
Leave a comment
Log in with itch.io to leave a comment.